TF2 Scout Update
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TF2 Scout Update
Team Fortress 2 Update Released
February 24, 2009, 7:10 pm - Valve - Product Update
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
New features
■Added The Force-A-Nature, The Sandman, and Bonk!
■Added 35 new Scout achievements
■Added crit boosted on/off sound effects
■Added new sounds for upgraded teleporters
■Added new sound for a fully charged medic dying
■Add bonus points section to scores
■Scouts earn a bonus point for killing Medics who are actively healing a target
■Added several new speech concepts, mostly hooked up to new Scout lines
■Added new "Remember last weapon between lives" option to the Multiplayer Advanced dialog
■Spies can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while disguised updates the disguise to show the Spy's currently held weapon
■Added several new Arena mode announcer speech events.
■Added "First Blood" to Arena mode
■Removed 2x item respawn times in arena
■Changed backstab handling to fix facestabs
■Spies disguised as enemy team can now see player IDs for enemies
New maps
■Added community maps: cp_egypt, arena_watchtower, and cp_junction
■Updated cp_fastlane with Arttu's new version
Mapmaker requests
■Added new input for forward speed modifier to FuncTrainTrain
■Added TeleportToPathTrack input to func_tracktrain
Bugfixes
■Fixed a bug where players would sometimes gib from non-gib damage kills
■Fixed stat screen showing an entry for a class called "map."
■Fixed item model panels not using team skins
- Fixed obscure bug where spectators were able to carry the flag
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