Team Fortress 2 Update Released
February 24, 2009, 7:10 pm - Valve - Product Update
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

New features


■Added The Force-A-Nature, The Sandman, and Bonk!

■Added 35 new Scout achievements

■Added crit boosted on/off sound effects

■Added new sounds for upgraded teleporters

■Added new sound for a fully charged medic dying

■Add bonus points section to scores

■Scouts earn a bonus point for killing Medics who are actively healing a target

■Added several new speech concepts, mostly hooked up to new Scout lines

■Added new "Remember last weapon between lives" option to the Multiplayer Advanced dialog

■Spies can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while disguised updates the disguise to show the Spy's currently held weapon

■Added several new Arena mode announcer speech events.

■Added "First Blood" to Arena mode

■Removed 2x item respawn times in arena

■Changed backstab handling to fix facestabs

■Spies disguised as enemy team can now see player IDs for enemies


New maps

■Added community maps: cp_egypt, arena_watchtower, and cp_junction

■Updated cp_fastlane with Arttu's new version


Mapmaker requests

■Added new input for forward speed modifier to FuncTrainTrain

■Added TeleportToPathTrack input to func_tracktrain


Bugfixes

■Fixed a bug where players would sometimes gib from non-gib damage kills

■Fixed stat screen showing an entry for a class called "map."

■Fixed item model panels not using team skins


- Fixed obscure bug where spectators were able to carry the flag